Portfolio.

Boxing Champ - 2023

Boxing Champ was my associate degree project over the course of 10 weeks. My focus on this project was programming. I was paired with a designer who create the art for this project while I programmed the functionality in Unity.

The outline was a retro 2D game. You have basic controls with punching high and low, blocking high and low and dodging. There is a score and high score mechanic to add the replayability factor.

The Frontyardigans - 2022

The Frontyardigans was a 5-week project in Unity with collaboration with one other peer. My primary focus was the AI.

The basic premise of the project was a youthful child who had to go to the store to get milk and cookies for Santa on Christmas Eve. There are other kids in the park throwing snowballs to prevent you from reaching your destination.

C++ Gameplay image

Game Programming C++ - 2022

Advanced Game Programming was a class focus on C++ programming. We had to make a retro-inspired "game" for the final project. 

This was an independent project with a deadline of one week.

Based on the outline, my program was inspired by Frogger and Snake. The project is made with two C++ files and one Header file.

(Below are the code files separately) 

Code for C++ example above

Driver.cpp
BasePlayer.cpp
BasePlayer.h